Futuristic Tech Sig in Photoshop – Part 2
Jan 7, 2009 Photoshop, Sub-Pages
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Page 2 – The Model and Tech Brushing
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First off your going to want to find a cool model that you want to be the central part of your Sig, I chose a model of a guy off of Halo, you can use anything although I’d recommend something Mechanical or futuristic. Once you find a model crop, transform and position it until you get it looking the way you like it. Be sure to position the layer with the model on it above the Color Adjustment Layers!

Now we are going to add in some Color Balance to the model you just added in to help in blend in with the background better, I went to Color Balance (Layers > New Adjustment Layer > Color Balance, if you forgot) and chose Blue this time (so it would contrast and subdue the colors) I added in two Color Adjustment Layers and came out with:

Now if you move the layer with the Model on it underneath all of the Color Adjustment layers you will come out with:

Now the next part is probably the hardest part, Pull out the brush tool and select some of your Tech V2 brushes set your foreground color to white,
Tip
While using the Brush tool, if you select a brush and put it on the canvas you can see a preview of what the brush will look like when you add it in.
and start positioning different Tech Shapes around your canvas, I try highlighting cool parts of the model and adding text simulating that it is being described or something, just be creative! =)

While adding in the Tech brushes it’s a good idea to seperate them into different layers and alter the Layer opacity to add more depth, also apply the following Layer settings to each layer with a tech brush on it.


After adding in all of the Tech Brushes I thought would look good I came out with:

Now you need to add in the Black border around the image, first use the Marquee tool to select the entire document, create a new layer, then go to Edit > Stroke, apply the following Settings

Now with the Layer still selected and the entire document selected with the Marquee tool, go to Edit > Stroke again this time apply these settings

Your next step is to add in some text and apply a dropshadow and set it’s Blending mode to overlay (similar to the Tech Brush Layers), I used some free pixel fonts from Fonts for Flash

I hope you enjoyed the Tutorial, if you have any questions, please use the Forums. BTW my gaming name is Jordash so if you ever see me in a game, send me a tell =)
Until next time!
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